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Code painting

Feb 16, 2015 one comment

I have a confession to make. I have a lot of ongoing projects. From a trilogy of books on programming, to a re-read of the masterworks of science fiction, to various love letters to Lisp 1, to language meandering, to game design, to baseball, to abstract strategy, I like to flit my mind from topic […]

The best things and stuff of 2014

Dec 29, 2014 some comments

Great things and people that I discovered, learned, read, met, etc. in 2014. No particular ordering is implied. Not everything is new. also: see the lists from 2013, 2012, 2011 and 2010 Great blog posts read What happens if you write a TCP stack in Python? Julia Evans answers this question with “something awesome.” I […]

First compiled languages – Twitter survey

Dec 9, 2014 some comments

Yesterday I asked a question on the Twitters: Q: What was the first compiled programming language that you ever used? #firstcompiled— Fogus (@fogus) December 8, 2014 Amazingly I’ve received (so far) 59 responses that break down roughly into the following groups. I don’t have any interest in analyzing the data deeply,1 but I think it’s […]

Read-Eval-Print-λove v002 – UrLISP is go!

Nov 24, 2014 one comment

It’s been a long time coming, but I’ve finally put the finishing touches on the latest installment of Read-Eval-Print-λove, the Lisp/Little Languages zine. In the latest installment I discuss the roots of Lisp and dive fairly deeply into an implementation of John McCarthy’s original vision as described in his seminal paper “Recursive functions of symbolic […]

Games of interest: Zendo

Oct 23, 2014

I recently held a Zendo unsession at the 2014 Strange Loop conference in St. Louis and described the game as the scientific method in a box. While perhaps too general, I believed that the tech, mathematical, and scientific-minded crowd at Strange Loop would appreciate the game very much. However, before I talk about the unsession, […]

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